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CameraRegion2D

github.com/iniberas/CameraRegion2D

What Is It?

An open-source Godot addon for controlling 2D camera behavior based on regions and curves.

What Do I Do?

Instead of a game, this is an actual tool you add to your Godot project. You basically just drop a CameraRegionController2D node into your scene, set up some CameraRegion2D boxes, and customize your camera transitions using curves in a CameraTransition resource.

How Did It Go?

I made this for a project that didn’t even get released. I actually haven’t used it since then. Hehe (ᵕ—ᴗ—)